
Signal Audio Manager
A downloadable tool for Windows
Why Signal Audio Manager?
Tired of scattered AudioSource components, hard-coded Resources.Load paths, and audio scripts that become unmaintainable? Signal Audio Manager is the clean, powerful solution you've been looking for.
Built on a data-driven architecture with Scriptable Objects at its core, Signal gives you complete control over your game's audio through an elegant, centralized system that scales beautifully from small prototypes to full commercial releases.
What Makes It Special?
Play any sound from anywhere with just one line:
Signal.PlaySFX("explosion", transform.position);
No references. No setup. Just pure simplicity.
๐๏ธ Centralized Database
Manage all your sounds in one place. Add hundreds of audio clips with the built-in auto-import tool. No more hunting through folders or fixing broken references.
๐ฒ Automatic Variation
Tired of repetitive sounds? Assign multiple clips to a single ID and add random pitch/volume ranges. Your game will sound alive and professional instantly.
โก Performance
Efficient object pooling, zero garbage collection during gameplay, and smart memory management mean your audio system won't slow down your game.
๐ง UI Audio Done Right
Dedicated unscaled audio channel ensures your menu sounds work perfectly even when the game is paused. No more silent pause menus!
๐๏ธ Dynamic Ambient System
Create immersive soundscapes that smoothly crossfade based on player location. Set up atmospheric zones in minutes with simple trigger components.
๐ฎ Perfect For...
- Indie Developers who need professional audio without complexity
- Teams looking for a clean, maintainable audio architecture
- Beginners wanting to learn proper Unity audio management
- Veterans tired of reinventing audio systems for every project
๐ฆ What's Included?
โ | Installation guide |
โ | Comprehensive documentation (PDF) |
โ | Sample prefabs (Easy Setup) |
โ | Custom editor tools |
โ | Auto-import utility |
โ | Full API reference |
๐ Get Started in Minutes
- Import the package
- Create your audio configuration
- Start playing sounds with
Signal.PlaySFX()
That's it. No complex setup. No confusing hierarchies. Just clean, working audio.
๐ Documentation
The package includes professionally formatted PDF documentation covering:
- Quick start guide
- Complete API reference
- Best practices
- Advanced techniques
- Troubleshooting
๐ ๏ธ Technical Highlights
- Zero Dependencies - Works with vanilla Unity
- Memory Efficient - Smart pooling and resource management
- Editor Friendly - Custom inspectors and tools
- Well Documented - Clear code with comprehensive docs
- Actively Maintained - Regular updates and support
โ FAQ
Q: Does this work with my existing audio setup?
A: Yes! Signal integrates seamlessly with Unity's Audio Mixer and doesn't interfere with existing AudioSources.
Q: Can I modify the source code?
A: Absolutely! The License gives you full freedom to adapt it to your needs.
Q: What Unity versions are supported?
A: Unity 2022.3 LTS and newer.
Q: How do I install the package?
A: You have two options:
- From tarball: Go to Window โ Package Manager โ + โ Add package from tarball... โ Select the .tgz file
- From disk: Go to Window โ Package Manager โ + โ Add package from disk... โ Navigate to the extracted folder and select package.json
Q: I'm getting compilation errors, what should I check?
A: Check if the Assembly Definition references are correct:
- Open
SignalAudioManagerUnity.Editor.asmdef
- Verify it has a reference to
SignalAudioManagerUnity
(the Runtime asmdef) - If missing, add the reference and click Apply
Q: Is support included?
A: Yes! Email support and documentation are included with your purchase.
Leave your suggestions in the comments!
Published | 7 hours ago |
Status | Released |
Category | Tool |
Platforms | Windows |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | carlosbobao |
Tags | Asset Pack, Audio, Management, tool, Unity |
Purchase
In order to download this tool you must purchase it at or above the minimum price of R$2.50 BRL. You will get access to the following files:
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